The bosses in the game remind me of Metroid or even World of Warcraft bosses due to their intimidating appearance, multiple attack sequences, and phases (three) that change sequentially after enough damage is dealt during the previous phase. The player models (Cuphead and Mugman) are memorable and aesthetically pleasing, and the enemies are extremely fluid and creative. Cuphead’s animation, although mimicking that of 1930s cartoon animation studios, makes it its own. and Contra, both games with 2-D scrolling aspects and, in Contra’s case, shooting. When I was playing the game, I could not help but draw connections to similar games like Super Mario Bros. Cuphead, for those who do not know, is a run and gun side scrolling video game with visuals akin to 1930s animation, also known as “rubber hose” animation.Ĭup head is a level-based game with bosses at the end of each level that the player must defeat in order to progress further into the game.
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